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Colin Ware: Information Visualization – Perception for Design, 3rd Edition, published by Elsevier, 2013
Randy Krum: Cool Infographics – Effective Communication with Data Visualization and Design, published by John Wiley & Sons Inc., 2014
Sarah Campbell: Feeling Numbers: The Rhetoric of Pathos in Visualization, published by ProQuest Dissertations Publishing, 2018
Character-level convolutional networks for text classification, NIPS, 833 citations (http://papers.nips.cc/paper/5782-character-level-convolutional-networks-for-text-classifica)
Recurrent Convolutional Neural Networks for Text Classification, 400 citations (http://www.aaai.org/ocs/index.php/AAAI/AAAI15/paper/download/9745/9552)
Aggarwal, C. C., and Zhai, C. 2012. A survey of text classification algorithms. In Mining text data. Springer. 163–222 (https://pdfs.semanticscholar.org/5c89/852b90a1e9e506d237749c745bf42ac0f737.pdf)
"A Survey of Color Mapping and its Applications" by H. S. Faridul, T. Pouli, C. Chamaret, J. Stauder, A. Tremeau and E. Reinhard, 2014. https://pdfs.semanticscholar.org/b7a6/fe351cf30ba67affecd2e35a739bb0a1e993.pdf
"Color Theory and Its Application in Art and Design" by George A. Agoston (it was firstly published in 1979, but I think some of the chapters may be useful). https://books.google.de/books?id=n2_2BwAAQBAJ&printsec=frontcover&hl=ru&source=gbs_ge_summary_r&cad=0#v=onepage&q&f=false
Churn prediction of mobile and online casual games using play log data
Seungwook Kim, Daeyoung Choi, Eunjung Lee, Wonjong Rhee
2017
PLOS ONE | https://doi.org/10.1371/journal.pone.0180735
Early churn prediction with personalized targeting in mobile social games
Miloš Miloševic ́, Nenad Živic ́, Igor Andjelkovic ́
Expert Systems with Applications, Volume 83, 15 October 2017, Pages 326-332
Churn Prediction for High-Value Players in Casual Social Games
, Peng Gao, Florent Garcin, Boi Faltings
2014
IEEE Conference on Computational Intelligence and Games
Predicting Player Churn in the Wild
Fabian Hadiji∗§, Rafet Sifa†, Anders Drachen‡, Christian Thurau§, Kristian Kersting∗†, Christian Bauckhage†¶
2014 IEEE Conference on Computational Intelligence and Games